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Should you get rid of the original Architect, the area can change towards the Tier 1 form of the area of the rival.

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Should you get rid of the rival, then your room will upgrade from Tier 1 to Tier 2. Just try to kill among the two Architects whilst in the incursion, another will effectively alter the room to their planned room.įor any Tier 1 room (like the aforementioned “Armourer’s Workshop”) among the two Architects present would be the Architect for your room, as the other (the “rival” Architect) is going to be for any different room not already in your Temple. For instance, “Atmohua, Architect of Iron” may be present and wish to turn the area into the Tier 1 “Armourer’s Workshop”, while “Puhuarte, Architect from the Forge” really wants to turn the area into the Tier 1 “Flame Workshop”. For any Tier room (for example “Passageways” or “Halls”), you will see two competing Architects who both wish to alter the room to their own kind of room. Another 11 rooms are possible incursion targets.Įach incursion has two Architects within the room. One room may be the Entrance, and something room may be the Apex of Atzoatl (in charge room), and you will never get incursions into these two rooms. When you initially find Alva, you will have a Temple with 13 rooms.

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As for 3.3 starter builds, you can check here to choose one suitable build for yourself. In the new Incursion league, some players feel that it’s hard to do something with Incursion Mechanic, is this true? It’s not as difficult as you thought, I’d like to share some useful guides about Mechanic in PoE 3.3 Incursion, and I think this guide could be a great starting for you.











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